Ionic 1.0 is here. A front-end framework for Offline Apps

ionic1-uranium-unicorn-headerHaving a robust platform. Check.

A rapid, offline development tool. Check.

Full Lifecycle control covering deployment, management & monitoring. Check

And now a full 1.0.0 release of Ionic to give us total confidence. Check!

At MobileCaddy we started with a focus on delivering the platform to mobile – we want enterprises to be confident that Business and Mission critical mobile apps will deliver the uptime and performance that has become expected of the platform.

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When mission critical mobile apps go bad all hell breaks loose

Defining what a mission or business critical mobile application is can be a tough discussion. Mobile is often seen as a simple extension of the platform. This week a story surfaced that helps us focus in on what this can mean in the real world and also shows us all why we have to treat Enterprise Mobility with a seriousness that reflects the reliance on any apps we push out to our users and/or customers.

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Enterprise Mobility News w/e 3rd April 2015

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Our weekly update on the best and most interesting news for executives who are involved or interested in Enterprise Mobility for the week ending 3rd April 2015


A C-Level’s guide to enterprise mobility: it’s the human touch

  • Jon Nowell, Head of Product Management at TalkTalk Business says, “It is not a question of if, but when.” About the success of Mobile Enterprise. This is a statement that is certainly backed up by the projection that the article mentions by Global Industry Analysts, that Mobile Enterprise will reach $50.7 billion by 2020.

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Enterprise Mobility News w/e 28th March 2015

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Our weekly update on the best and most interesting news for executives who are involved or interested in Enterprise Mobility for the week ending 28th March 2015

Enterprise Mobility 4.0: Reaching the extended enterprise

  • The extended enterprise enjoys the same positive benefits from BYOD as their full-time counter parts, so as an IT decision-maker it only makes sense to start thinking about how to incorporate them into your enterprise mobility initiatives…

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Why adding photo capture to your offline mobile app is so powerful

One of the hidden gems when mobilising your applications is discovering that simple device capabilities can have a significant impact on the value that gets delivered.

Take for example the ability to take a photo and store the image on the record back at the platform. This today is quite an easy things to achieve (in fact MobileCaddy allows you to just use long text fields so no integration work or extra storage is required).

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How difficult would it be to explain this damage in text? With one click you could have this image on the platform record.

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2 hours to build a fully Offline Account/Contact mobile app for with Ionic

Here at MobileCaddy we often get asked just how rapid our development and deployment platform for fully offline mobile apps really is. Expectations are normally for significant time and cost for even fairly simple apps.

I suppose due to the fact that starting from scratch you would have to configure and build a sync process, mobilise the data, deal with conflicts, handle connection failures and then not to mention build device apps for these to run on – you can start to see why weeks of effort are often quoted.

So we wanted to show you and your development team (or development partners) just how quick the MobileCaddy platform is, and so we are excited to announce our Account & Contact app that can be built and deployed in just 2 hours following the tutorial on our developer site.

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The Crucial Differences when Considering Offline Mobile Apps for

Apples and Oranges SmallOne of the big hurdles we face in our mission to ensure the continuous delivery of business critical mobile apps is that the vast majority of requirements only focus on the app and possibly the requirement for offline.

This misses some really big differences in the way these apps will be delivered and what a ‘simple’ requirement like Offline brings into the mix.

Most of us have either transitioned  or grown up in the era of what I have called below ‘Browser Apps’. This is our typical SaaS application, delivered via the browser with a multi-tenant architecture. I know this is a simplification but the purpose here is to use this definition to compare to what I have summarised as ‘Mobile Apps’ and here I mean business critical mobile apps (which you will know by now are Offline capable by default).

So lets take a look at the four key elements where these two delivery models differ:

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Analysts Confirm Offline Support is a Crucial Consideration for Enterprise Apps

With the rising interest in enterprise mobile apps and enterprise mobility in general, it is interesting to see that analyst’s reports such as ‘The Offline Mobile Challenge’ are being published for IT decision makers (see the report) .

The interest for organisations of all sizes is understandable with the promise of enterprise mobility being so considerable (as well as platform providers of types putting their marketing machines into overdrive)



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Demo of Custom UI and Fully Offline Data for Mobile Apps

Emulator running Health Tracking AppThrough our Non Profit program we often build prototypes to allow organisations to understand what they can achieve when they couple the power of with MobileCaddy.

One of the recent proof of concepts has been taken forward by our team here to show a variety of features and benefits MobileCaddy brings to organisations. And these can be aligned to the challenges of mobilising from enterprise’s perspective (see my post here)

We’ve put together a short video which shows the work we have completed so far.

To put the video into context the application is to track the welfare of children who are visited by health workers. They measure all types of data but for the purposes of this proof we choose height, weight, report date and a calculated BMI (body mass index).

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The 3 Reasons Mobile is Failing in the Enterprise

This is a post about why mobile projects, as well as the wider mobile transformation fails in the enterprise. It is not specifically about why mobile is not being adopted at the rates we all expected to see. Those issues can be mired in politics, lack of vision and also lack of understanding.

No. This post is about the practicalities. Why projects or the wider transformation fails at the outset, part way through a project or even after the go live. We have been given the green light, all should be well, everyone is on board who matters…and then it all goes horribly wrong.

Picking apart failed mobile projects and initiatives will no doubt throw up all sorts of reasons but I believe they can all be put into three buckets

Hard Risky Never Ending

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